Yeah, you'd rather not read this, right? Well I didn't want to write it either but on the subject of legalities you may find this worth reading anyway. It does contain some insight into the functionality of the V.I.C. and the problems the V.I.C. addresses.
Legal Copyrights and Patents are a product of mans imagination
and produce constraints often for the purpose of financial
profit. However, such ownership constraints can become,
or contribute to, such a legal mess that either nothing is gained
financially or profit potential is greatly reduced. In addition,
there is the man created concept of piracy where legal
copyrights and patents are ignored. Relating this to the V.I.C. :
The profit potential from V.I.C. use exceeds, beyond calculation,
the profit potential from constraining the V.I.C. to only those
whom have paid for it or practice piracy. The greatest potential
to gain from the V.I.C., and use of, will only be achieved without
constraints restricting use.
It has always been the intent to make the V.I.C. available as
Free-ware. Specifically, the application tool set of the
V.I.C.. The V.I.C. is based on concepts found in nature and
applied within the inherent constraints of computers. The V.I.C.
is built by using long known programming concepts integrated into
a small (nine commands) and versatile tool set. If there is
anything new here, it might only be the integration but even this
could be debatable.
The V.I.C. makes use of data/knowledge/definition bases and
processes defined in scripts, where the data/knowledge/definition
bases will likely contain such scripts. The
data/knowledge/definition bases and scripts are a product of
those whom produce them. Of course, these producers are able to
place whatever use constraints they wish upon the
data/knowledge/definition bases and scripts they create. However,
any data/knowledge/definition bases and scripts
written with intent to inherently constrain the use of the V.I.C.
(via copyrights and/or patents), will be viewed and treated as a
contradiction of the efforts and intent of producing the V.I.C.
(i.e. defining/creating the english language and its syntax to place
constraints on its use, would leave only those whom pay for
it, legally allowed to use it. And this would contradict the intent and
purpose of creating the language to begin with. The V.I.C., with
it's small set of commands, makes it much easier to produce a
complete, or near complete, set of general or non-specific
processes or cycles.)
In any case of such intentional inherent constraint, the status of
the V.I.C. automatically changes from free-ware to Commercial-ware.
The royalty being nothing less than: twice the amount of Investment +
Profit and/or Profit from preventing use of the V.I.C., and directed
at such party(s) creating and/or profiting from such intentional
constraint(s) to legally pay. The solution objective is intended to
remove, and keep removed, fabricated illusion based legal constraints.
In other words: Don't waist your time with intent to restrict use of
the V.I.C., whether it be for direct profit from use or indirect
profit from non-use. There is simply far to much benefit to gain
from the unrestricted use of the V.I.C. to waist with efforts to
restrict use.
To clarify: Data/Knowledge/definition bases and scripts that are
specific to the integration of a specified and specific
application program set and/or specified and specific
objective(s) are fine and constrainable for whatever purpose, so
long as they do not constrain the evolutional growth and use of
the V.I.C. (i.e. in the field of non-linear video editing, the
Newtek Video Toaster Flyer technology is constrainable by Newtek,
but it does not restrict others from producing non-linear editors
through other methods.)
The Importance of communicating and understanding the purpose of
the Free-ware Vs. Commercial-ware condition, is in knowing:
by the inherent nature and functionality of the V.I.C., it
is possible to create such data/knowledge/definition bases and
scripts, and apply the constraints of copyrights and/or patents on
them, that would inherently restrict V.I.C. use and evolution.
And in doing so, contradict the efforts and intent of producing the
V.I.C. Also, Understand it is the intent, in developing and evolving the
V.I.C. and its use, to develope such data/knowledge/definitions and
script of the complete set of non-specific possible processes and
cycles. And to make these data/knowledge/definitions and
script available under the same conditions as the V.I.C.
application, of being free-ware. Such work is considered part of
the application tool set objective. Contributions to such an
effort are welcomed and encouraged and credit shall be given
where credit is due.
Although the concept of shareware is not allowable or intended,
the concept of registered V.I.C. user is allowable under these
conditions.
1) There is no such thing as a registered version of the
software. Only users are registered.
2) There is no alteration done to the software in the process of
becoming a registered user.
3) Only Non-Profit organizations supporting the evolution of the
V.I.C. and its use may act as a registration point. And there is,
or exist a real effort to establish, a central registered user
database to be accessible by all qualified/registered registration
points.
4) Any fees/dues/contributions received from registration will be
in return for an equal and reasonable level of support. Of which
a reasonable percentage may be used for support expenses (i.e.
newsletters, postage, etc..)
5) The registered user database will not be used in anyway, shape
or form to harm anyone or to harm the evolution of the V.I.C. and
it's use. Also, the registered user database will not be shared
(sold, rented, or given) to any individual, organization, or
company outside the non-profit organizations registered as
registration point, without the consent of the individual
registered users. And of which only the consenting
registered users name(s) and address(s) are given. Also the
recipient of such a list must only use it to
inform users of the recipients relative supporting products
and/or services. The list is not to be used by the recipient in
any other way. Also, any consideration for such a list can only
be accepted in the form of a voluntary contribution. And such
contributions are to be used in giving additional support to the
registered users.
6) The distribution of funds received from user registration,
need not go beyond the given registration/support point so long
as those registering at a given support point receive a fair and
reasonable share of support. To encourage world, group and
individual support is the why behind establishing a
central registered user database. It is through the collected
registered user database that all registration points know how
to contact all registered users for support exchange. And through
the collected consenting user database that additional funds
(other than registration) may be obtained. In consideration of
funds generated by the consenting user database, there will
evolve a mathematical calculation, relative to the consenting
user database, to use in the reasonable distribution of such
support funds among the world, group and individual support
points.
1) No source code that is copyrighted for restricted/constrained
use shall be used in producing the V.I.C. There is plenty of
non-restricted source code to use in producing the V.I.C. thanks
to such organizations as the Free Software Foundation. Also, code
use is not limited to using existing source code, but to produce
the source code with the intent and effort to make it
non-restricted in use.
2) Source code of the V.I.C. will be made available to and
perhaps through such organizations supporting the free software
concept. The source code will be made freely available but
protected (via copyright(s) and if needed patent(s)) in order to
protect it against constraints contradicting the intent and
effort behind the V.I.C.
3) The intent and effort behind the creation of the source code
and application is to establish consistent functionality and use.
With this in mind, effort is to be applied in meeting this
functionality consistency, in regards to producing variations of
the V.I.C., in that such data/knowledge/definitions and scripts
shall be included in any released version, to allow the given
version to meet functionality consistency. Software does evolve
but any alteration(s) to the V.I.C. functionality will only be such
alteration(s) that addresses and corrects exception failures and
does not constrain/break previous working
data/knowledge/definitions and scripts. In other words: such
alterations will only improve the integration of the programming
concepts used within the V.I.C. and as such, improve the Virtual
Interaction abilities of the V.I.C.. Such improvement will be
shared with all A.S.A.P.
4) To satisfy the problems encountered in developing versions
for the different platforms, let it be understood:
a) The primary concept of the V.I.C. is of Virtual Interaction
and connection. With this in mind let it be understood the
V.I.C. functionality is NOT to be limited to the lowest
denominator. Each platform version should take
advantage of the limitation ceiling of the given platform. (i.e.
single-tasking and filename size ceiling of the old XT's may
not be able to take advantage of multi-tasking within itself and
files used by the V.I.C. may need to be converted to the 8.3. But
given a better understanding of the V.I.C. functionality, it's
clear all versions of the V.I.C. can translate, given the proper
data/knowledge/definitions and scripts. And although an XT may
not be able to have more than one active V.I.C. "cell" running at
a time within itself, there will be nothing stopping it from
creating a multi-cell structure or passing, via connection to
other machines, instructions to help build and run a multi-cell
structure.)
b) The functionality of a single V.I.C. "cell" is very much
single-tasking or sequential in operation. Because the V.I.C. is
built by integrating long known programming concept (concepts not
platform specific) there is nothing platform specific about the
general design of the V.I.C. (i.e. batch files are sequential
regardless of the platform they run on. However, on a
multi-tasking platform a batch file can spawn off many
application to run simultaneous while the single-tasking platform
is inherently sequential in what it can do. Either way the batch
file is sequential.)
c) For input and output direction and redirection of
platforms and platform specific software that does not
include the ability to communicate and control applications
through a "back-door", then either this limitation will be
treated as a platform/software specific limitation or someone
will need to create the utility/device/plug-in or whatever that
will enable such "back-door" access. (i.e. on the Amiga,
programmers have the option to include an AREXX port for their
program. A port that enables the program to receive and send
instructions and data to other applications [AREXX use is not
required to make use of these ports but often is, due the added
functionality of AREXX]. And before AREXX, programs were created
enabling an application to be controlled in a manner
consistent with a one-way back-door concept, though perhaps just
controlling/automating the use of the user interface of the
application. On other platforms the concept of plug-ins
and the like can add functionality to an application. With
this in mind, it should be possible to create such "plug-ins" to
make available such "back-door" access to an application. But in
any event, this back-door creating is not to be part of the
functionality built into the V.I.C. but an external, to the
V.I.C., program/device/plug-in or whatever.)
d) Let it be understood: the objective of the V.I.C. is to enable
Virtual Interaction connection to happen using must-exist
functionality. Any optional functionality is best left to what
already exist or can be created external to the V.I.C. We are not
inventing or re-inventing the wheel, but creating/producing the
functionality to allow the wheels to be attached to and usable by
many different things.
Some words and definitions to understand and consider
relationships between.
Virtual
- being such in effect, though not in fact, but
equivalent, so far as effect is concerned.
Interaction Intermediate
- between points, stages, things.
Reciprocal
- alternating interchange, correspondence. going back
and forth.
Resolution
- the process or result of breaking something up into
its simpler but essential set parts, components, elements.
Place-Value
- an individual elements value, from and in
relationship to, the defined set of elements and values it is a
part of.
Recursion
- the repeating of a defined process.
Place-Value Resolution Recursion
- the repeating process of
breaking an elements value up into its simpler but essential
elements, using the value of an element selected from the element
set result of the previous and same process.
Imagination
- the process of forming a mental image of something
not present to the senses or never before wholly perceived in
reality.
Construct
- to make, form or set in logical order by combining
parts, components, elements.
Integration
- the process of incorporating parts, components,
elements into a larger defined unit, set, whole.
Vocabulary
- a set of words, terms, codes, used by a language,
group, or work or in a field of knowledge.
Language
- a systematic use of a vocabulary set, including the
sets rules for the formation and transformation of admissible
expression.
Translation
- the process or result of change from one language,
form, expression, set to another of equal value, meaning.
Evolution
- a process of change in a certain direction.
Constraint
- state of being restricted, or compelled to avoid or
perform some action.
Constant
- continually occurring or recurring and without change.
Conversion / Translation
E = Energy, M = Matter, C ² = Speed of Light Squared.
T1 = non-mystical thought, T2 = things in physical reality, k =
the active constant.
I ° = degree of Intent, E ° = degree of Effort, v =
velocity of conversion.
Understanding these concepts is required, for one to remove
false constraints in thought that prevent progress in properly
developing, and properly using the V.I.C..
Einstein searched until the moment he died  for the equation of
the "Unified Field Theory". He never realized the missing
element was the same element that caused so much of his life to
be what it was. From the cheers and recognition from supporters of his
work to the threats on his life, exile out of his country and
destruction of publications on his work. All this caused from the
element Einstein was exercising, but not realizing, the element
of consciousness. It was Einsteins' conscious efforts that lead
him to produced his work. The consciousness of those who
recognized his work and put forth the effort to honor him for it.
The conscious efforts of some to create an illusion, leading many
into action of threat, destruction and force to have a physical
impact on Einstein and many others. And it was the conscious
efforts to apply Einsteins' work that contributed to creating the
physical power that removed the force which cause Einstein to
leave his country. Perhaps Einstein did come to intimately know
what the missing element was, in those last few moments of his
life.
The Spinoza equation "T1 = T2 k" expresses two perspectives: All
things in physical reality can be comprehended/translated into
conscious thought and conscious thought can be
converted/translated into physical reality. For those who have
doubt about the validity of this equation: Look around and note
all the physical things you perceive. Then determine, to the best
of your ability, what exist as a result of conscious
comprehension of physical reality and conscious directed action,
effort and intent to apply physical movement to create? In other
words: What do you see that originated in conscious imagination?
For those still in doubt: What don't you perceive, but know by
what you do perceive, that there must exist both the conscious
ability to comprehend physical reality and conscious imagination
to cause intentional control of physical reality?
(i.e. Computer usage and its internal operations. Software and
it's existence on magnetic media. Disease identification and
treatment or cure. Radio wave creation used in sending and
receiving data, and its' translation to and from what we can
perceive - music, pictures of stars we cannot see from earth but
now know they exist. The life we create via genetic control and
duplication, etc..)
With proper understanding of concept #0, we know it is
consciousness which both creates and removes constraints. With
this understanding, we will produce a simple tool or method to aid
us in removing mental constraints or barriers we may encounter.
We will use two simple terms "cannot" and "can" to label two
columns on a piece of paper. "Cannot" labels the first column
because the meaning of "cannot" is one of constraint, limiting
available space of this column up to the "Can" label. "Can" labels
the other column, but by the meaning of "can" you CAN continue this
column to the other side and CAN continue it to another piece
of paper, and so on.
Now, the inherent illusionary force of "cannot" caused Einstein
and Fermi to not be able to stay in their home countries. But the
inherent real power of "can" overcame the inherent illusionary
force of "cannot". Inherently, "cannot" placed a limit on its' own
possibilities, while "can" looked to increase its' possibilities.
So, the way this piece of paper works: in your efforts to do
something, you list ALL the reasons why you cannot do, but not
beyond using the available space for cannots. And you list all
the reasons you can think of, as to why you can, in the
limitless space of the "can" column. If at this time you have
space left over in the "cannot" column or it is full and you have
no more "cannot" reasons, then reduce the size of the column to
half of the list you have made in this column. The rules: you
CANNOT ever have enough room to list all the reasons why you
cannot do something but you MUST list all the reasons why you
cannot. However, you can make room in the "cannot" column by
doing only one thing. By eliminating a cannot reason via
reason(s) why you can that have the effect of nullifying or
invalidating cannot reasons.
Whether you set out to produce something,a part of something,a
tool to help you do something or a phase of doing something,
these steps apply. Nothing created need be difficult to create if
broken down into, simple to do, parts.
STEP 1) Imagination/conception of general picture, objective,
goal. Use step 2 to fill in general details
STEP 2) Breakdown into individual parts. Use step 1 if needed to
define the general picture, objective, goal of a part. Use step 3
to determine if any individual parts can be further broken down.
STEP 3) Fill in the details of parts. Keep the general picture,
objective, goal in mind of step 1 and use step 2 if needed. Also,
refer to step 4 to determine if you might change some detail(s)
of any part to make step 4 easier to do.
STEP 4) Integrate parts to construct larger parts and eventually
the whole to achieve the picture, objective, goal of step 1. Use
step 3 and 2 to help in the integration or correction of parts.
STEP 5) Feedback. Test the product of your construction. Does it
accomplish the picture, objective, goal of step 1? If not,
determine which previous step to return to for corrections, by
going to each previous step in turn. See if there is something you
can change that will allow you to reach the target of step 1. If
needed, return to step 1, using what you have learned and start over
to redefine the general picture, objective, goal. If the test
does accomplish the picture, objective, goal of step 1 then go to
step 6.
STEP 6) Move the product of your efforts into application use.
Use previous steps to correct/change and/or refine or fine-tune
the product of your efforts for integration into the selected use
environment, if needed.
a)There is the possible in physical reality, within and beyond
our current knowledge.
b) We define our reality and create tools based on what we
define. Then we use these tools to refine and/or redefine our
understanding of reality, and then refine and/or redefine our
reality. Knowing our definitions and tools are not perfect but
serve us to control physical reality better and better, via
creating new and better tools. This process or cycle is a
constant. We discard or replace some tools for better tools. We
can also go the other direction by replacing better tools with
inferior tools.
c) To completely understand and control physical reality,
something changes. The constant is understood and applied by
choice. The question of how to do something, or anything, becomes
a choice. The question of "what to do?" becomes the main
question.
To Do Something:
c) What to do? Let's do this objective: create and use the V.I.C.
One question will be "which direction?" Doing means movement and
time.
b) We use the constant, set the motion in the direction we want,
and apply constraints (tools) to reach the objective.
a) There is the possible in physical reality, within and beyond
the current constraints (tools) of what we are doing.
This concept could fall under the complexity of the whole field
of language, translation and evolution or it can be simple. Since
the intent is to communicate a simple concept, so shall it be
simple. The concept title begins with changing constraints and
therefore the concept is broader than language, translation and
evolution.
Using "Place-Value Resolution Recursion" and starting with the
resolution of language, selecting a place-value of english you
have the syntax and vocabulary set (sequence-structure and item
list * ) of english. Selecting vocabulary, the resolution is of
words and alphabet (items and element list) of which you select a
word. The resolution of the word is the meaning and sub-alphabet,
you select sub-alphabet and get the resolution of the alphabet
subset the word contains.
* (For a commonly used example of Place-Value Resolution
Recursion, refer to the "Plan of Classification" and "Tabular
Synopsis of Categories" in a Thesaurus).
What to recognize here is: at each cycle of recursion, you are
presented with different set types the previous set makes use of
and the next set(s) make up.
Another example is the physical existence of the very big
resolution of the galaxy to the very small resolution of the
physical existence of atoms and all the cycles or Place-Value
Resolution Recursion between. We'll not go into all the possible
cycles here, but you should get the concept of applied
Place-Value Resolution Recursion and how each cycle presents you
with a different set of constraints.
By selecting a different place-value at a given cycle, you access
a different set of constraints to work with. However, if you do
something to change the constraints directly, you can affect or
change previous and other cycles. (i.e. The atom bomb in changing
a constraint to cause atoms to break in a cascading manner.
Or turning the insulator quality of ceramic into a super-conductor,
by changing the constraint of temperature to very cold and slowing
the atomic speed of ceramic to syncronize with electricity.)
Languages evolved over time, from what may have started out as
grunts, screams, etc. to the complexity of languages today, with
the most complex of all being chinese. But what is of
note here is: within the time-line of this evolution there exist
different cycle or resolution sets of Place-Value Resolution
Recursion, different constraint sets used at different times.
Constraint sets which are accessible through the place-value
resolution of the time-line. From concept #3 we might equate
knowledge as being equal to constraints. But on further
inspection we find this is not quite honest. There is another,
more fundamental, constraint set at work here. The constraint set
of "evolving from conscious imagination", the constraint sets used
in creating languages (see concept #2 for identification and
concept #1 for removal).
An example of conscious imagination being more fundamental than
the knowledge constraint set, is found in the roman numeral
numbering system. This system of counting, among other
constraining things about it, has no representation of zero "0",
the value we use today to communicate an empty place-value or
"nothing." The lack of "zero" in mathematics had such a
constraining impact on knowledge and the evolution of knowledge
that it would require a history lesson to communicate the impact it
had, the constraints it had to remove and what changes its use
caused. So we will just leave it to say: the knowledge and technology
to create and use a computer, besides the fact computers use binary
representation via "1" and "0", would not have evolved without the
zero. Today, the only universal language we have is the Hindu-Arabic
numeral system, of which binary is a sub-set and hexidecimal is an
extension. So, before there can be knowledge, there must be
conception, the conscious imagination formation of concepts to be
used as tools for generating knowledge to know.
Language translation can be a difficult process, sometimes being
impossible to express something in one language easily expressed
in another. The reason is not only due to different "conscious
imagination created constraints" being applied in the creation and
evolution of different languages, but the changing of constraint
sets used during its evolution. Programming languages are no
different, perhaps even a bit more difficult. (i.e. what is
expressible in fortran cannot be so easily expressed, if at all,
in the icon programming language. And what is written in one
language for one computer system type, may not work on another
computer system type or "use environment"). Also, the evolutional
time-line of programming languages is a great deal shorter. But on
a positive note, programming language expressions can always be
processed down to a common or constant fundamental alphabet, of 1's,
0's and "not accessed" (memory and other hardware that may be
addressed, hold and/or process this alphabet but not used.)
Languages are sets of constraints and as we can see, from concept
#3, languages are tool sets. In language creation the most
fundamental concepts applied is "this means that" and "that is a
unique set of constraints", or "word equals definition". And this
is followed by the concept of "use action", "structure process"
or better known as "syntax." However, in actual use, such
definitions and syntax are not always followed (i.e. slang,
dialect, poetry, jazz, humor, deception, etc..), but the
fundamental concepts are still in use. Otherwise, the purpose of
the tool set of language, mainly communication but also used in
thought, is not achieved.
The absolute most important thing to understand about languages
is: they are tool sets inherently having constraints, limitation
to what can be expressed through their use. Following this,
languages evolve in changes to syntax and additions to
vocabulary, as well as new languages created. With this in mind,
translation requires the use of place-value resolution recursion
of the evolutional time-line and other place-value resolution
recursions of given languages. And the understanding there are
and will exist such expressions which may not or cannot be
translated well, if at all. Fortunately, the future is ahead of
us and as the creators of languages, we have the ability to
improve this by Changing the Constraints used in language
creation and use. To include a tool set that will allows us to
clearly understand what is expressed, regardless of language or
alteration of the language. The tool set of: 1) Understanding the
tool set constraints of languages. 2) Using Place-Value
Resolution Recursion to create and receive or process
expressions, identifing the given language and vocabulary tool
constraints. And 3) putting the expression to the feedback test
before using or accepting it, or any part of it, as a valid
expression.
This can be a difficult concept to communicate, due the various
beliefs or philosophies of the population. The usefulness of the
language tool only extends to the agreed upon definition and
use of the tool. For communication to happen, at least two
individuals, the minimum number, must have some agreement, stated
or not, as to the applied language and use. Otherwise the
communication is in fault, error, misleading, or simply just
noise.
Getting a potential debate out of the way: Existence is a
constant but everything in existence is not. In the absence of
existence nothing would exist, not even the ability to conceive
the concept of existence. Since we are dealing with what exist in
existence and our understanding and control of such, existence is
an agreed constant. If you do not agree with this then consider
the validity and usefulness of the concept of "nothing" or zero
"0" as mentioned above. Yes, even nothing CAN exist in existence
and it is a good thing this is so, because it gives us a place,
the only place according to the laws of physics and relativity,
to put something.
Following right behind Existence, in regards to constants, is the
constant of change. But for change to happen there must be
movement and for movement there must be time and the space to
change. The key words here are
Considering how all things in existence change, given enough time,
and what exist on earth and relied upon as a constant could
not exist on the surface of the sun, how do we identify other
constants? By selecting an area of space and time we should be able
to determine additional constants within the selected space and
time. Using Place-Values Resolution Recursion and starting with
existence, we have a resolution of space and time from which to
select values. For space we set the boundaries, for time we select
a starting and ending point. From here we have an area of space and
time that should contain constants. However, we have a problem here.
We picked a seaport on SW Honshu, in SW Japan on
Seems we need to really consider the role of consciousness as it
relates to what exist in existence. Through conscious direction
of actions we can alter or cause the conversion of energy and
matter. And since we are dealing with our understanding and
control of energy and matter, it seems existence and
consciousness have something in common. For our purposes,
Existence and Consciousness are the ultimate constants. From
Existence comes time and space and from consciousness we have
control over matter and energy. So, like language, where we must
have an agreement on it and its use, so must we have an agreement
on the use of energy and matter.
Programming languages are intentionally designed to connect with
physical reality. The purpose of any programming language is to
communicate with, and control, the physical reality of computers
and devices attached to them. This is unlike languages for human
to human communication, which may or may not express a connection
to physical reality. With this in mind, the intentional design of
programming languages does not insure the human programmer has not
made errors resulting in faulty communication or control of
computers. Or that any number of other things might not be correct.
The arms race is over and nuclear warheads are being dismantled but
this is not where this threat originated from. It came from the
intentionally created illusions of conscious imagination.And there
are other tools we can use, through conscious imagination, in being
destructive. (i.e. the car is one such vehicle or tool that can be
intentionally or un-intentionally used destructively.)
So, how do we improve the level of certainty and safety of our
evolution and individual lives, considering we now have in our
hands a tool so versatile and powerful as the computer? By first
recognizing computers are tools having inherent constraints.
Tools created by us to serve us and not the other way around.
Tools we must understand the constraints of and use within these
constraints. But also not to constrain these tools, more than the
constraints inherent to them, with illusional conscious created
constraints. To increase our level of certainty and safety we
must understand our conscious abilities to cause un-intentional
and intentional error or illusion, which leads to wrongful
constraints and destructive results. We, as the creators, the
programmers and the users of computers, can input wrong or
incomplete information and, in return, get output of faulty
information resulting in error or illusion. And although we can
test our communication expressions for validity, this does not
mean this is all there is to know. New knowledge comes from
conscious effort and intent to generate new and valid knowledge
beyond the velocity constraints of what we calculate with, and
through, current knowledge.
Of the Identified Constants,  for us, Consciousness is the Most
Important. And as we must agree (as a team) on what is to remain
or be constant, within a selection of time, space, matter and
energy, so must we agree (as individuals) on our use of
Consciousness. To be first in CANNOT or limitless with CAN.
Email: timrue@mindspring.com
Copyright © 1988, 1994, 1996 Timothy V. Rue
Free-ware vs. Commercial-ware
User Registration, Not Shareware
Source Code and the Development of the V.I.C.
DEFINITIONS:
Configuration
- relative disposition of the defined parts of
something, as viewed from an external perspective of the parts as
a whole or set.
***
Core
- the essential or central innermost part(s) of anything.
***
**************
**************
***
***
**************
EQUATIONS:
E = MC ²   -   EINSTEIN
T1 = T2 k   -   SPINOZA
T1 ( I ° +   E ° ) = v T2 (k)   -   Di SILVESTRO
CONCEPTS:
Concept #0:Consciousness
Concept #1:Constraint Removal
Concept #2:Creation Process
Concept #3:Constraints as Creation Tools
Concept #4:Changing Constraints / Translation & Evolution
Concept #5:Identifying Constants
"MUST BE".
August 6, 1945.
THE V.I.C. OBJECTIVE
V.I.C. CONSTRUCTION